Random Events

When traveling, the player can have unforeseen encounters which are unrelated to the story or quests. Usually, at most one random event can spawn before progressing the story. The same indicator (a blue exclamation point interrupting the journey) is also used for some guaranteed quest-related encounters.

Sal's Campaign
Krog Approaches You, Wearing a Smile

Shel's Event

Injured Person

As You're Passing by a Bubbling Tar Pit

The Road Ahead is Blocked by a Group of Admiralty Officers

You're Stopped on the Road by an Admiralty Patrol

Someone Dressed an Awful Lot like a Shopkeeper

A Spree Bandit Steps out Onto the Path

A Mysterious Figure Approaches You

You Come Across a Priest of the Cult of Hesh

You Come Across a Lone Merchant

Sitting Conspicuously by the Side of the Road

This Part of the Road is Usually Pretty Quiet

You're Stopped on the Road by a Civilian Bartender

An Injured Admiralty Clerk Stumbles Towards You

You are confronted by a scavenger (Plundak)

You find a Jake sitting by the side of the road.

Rook's Campaign
One of the Cult's Zealots Approaches

You find a small patch of bogberries growing by the wayside

You come across a plant that you recognize from a book

Smith's Campaign
A Business Opportunity

Beach Party