Gifting

Gifting is an action you can take. Whenever the player talks to another sentient character that likes you, and does not have Plot Armor, the player have the option to gift that character some amount of money. This will cause that character to love you, and grant whatever Social Boon they have to you.

The amount of money required is determined by the following formula:

Cost = 50 × max (2, Renown, Combat Strength).